Take-Two Interactive Software, Inc. Reports Results for Fiscal Second Quarter 2023
GAAP net revenue increased 62% to
GAAP net loss per share was
GAAP net cash provided by operating activities for the six-months ended
Adjusted Unrestricted Operating Cash Flow (Non-GAAP) for the six-months ended
Net Bookings grew 53% to
Company updates outlook for fiscal year 2023, including Net Bookings of
Second Quarter Fiscal 2023 Financial Highlights
GAAP net revenue increased 62% to
GAAP net loss was
During the six-month period ended
The following data, together with a management reporting tax rate of 18%, are used internally by the Company’s management and Board of Directors to adjust the Company’s GAAP and Non-GAAP financial results in order to facilitate comparison of its operating performance between periods and to better understand its core business and future outlook:
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Three Months Ended |
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Financial Data |
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GAAP |
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Statement of Operations |
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Change in deferred net revenue and related cost of revenue |
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Stock-based compensation |
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Amortization of acquired intangibles |
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Business acquisition |
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Gain on fair value adjustments, net |
Total net revenue |
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111.3 |
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Cost of revenue |
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713.9 |
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10.6 |
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(8.0) |
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(201.4) |
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Gross profit |
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679.6 |
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100.7 |
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8.0 |
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201.4 |
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Operating expenses |
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932.1 |
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(99.9) |
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(119.0) |
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(25.8) |
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(Loss) income from operations |
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(252.5) |
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100.7 |
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107.9 |
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320.4 |
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25.8 |
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Interest and other, net |
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(50.5) |
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3.5 |
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12.6 |
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(Loss) gain on fair value adjustments, net |
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1.9 |
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(1.4) |
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(0.5) |
(Loss) income before income taxes |
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(301.1) |
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104.2 |
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107.9 |
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320.4 |
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37.0 |
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(0.5) |
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Non-GAAP |
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EBITDA |
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65.3 |
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100.7 |
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107.9 |
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37.0 |
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In order to calculate net income per diluted share for management reporting purposes, the Company uses its fully diluted share count of 168.6 million.
Operational Metric – Net Bookings
Net Bookings is defined as the net amount of products and services sold digitally or sold-in physically during the period, and includes licensing fees, merchandise, in-game advertising, strategy guides and publisher incentives.
During fiscal second quarter 2023, total Net Bookings grew 53% to
Management Comments
“We posted another consecutive quarter of solid results, with Net Bookings of
“We now expect to deliver Net Bookings of
“Despite these headwinds and their effect on our guidance for the year, we remain highly confident in our diverse and extensive development pipeline that we expect will deliver us sequential years of growth and record performance. Take-Two has a proven strategy and consistent track record of success, driven by our core tenets: we aspire to be the most creative, the most innovative, and the most efficient entertainment company in the world. As we strive to capitalize on the numerous opportunities ahead of us, we are committed to creating significant long-term value for our shareholders.”
COVID-19 Update
At Take-Two, our number one priority has remained the health and safety of our employees and their families. The majority of our global offices have reopened. We continue to follow protocols from local governments and health officials to ensure that we are adhering to their safety standards.
Business and Product Highlights
Since
-
Throughout the period,
Rockstar Games continued to support Grand Theft Auto Online with new gameplay additions and vehicles, as well as weekly rewards, bonuses, and special seasonal events. -
Starting
July 26 , Grand Theft Auto Online launched its latest major update,The Criminal Enterprises , introducing expanded gameplay across the Criminal Careers of Executives, Bikers, Nightclub Owners, and Gunrunners, as well as the opportunity to work with federal agents to uncover a criminal conspiracy in the newOperation Paper Trail series of Contact Missions. The update also featured a range of new vehicles, and more, including the new Community Series, showcasing some of the most fun and unique experiences created by players across the globe. This major update also delivered a host of overall improvements to the gameplay experience, including increased payouts across a wide array of activities and several other player-requested features. -
To celebrate
Halloween , Grand Theft Auto Online delivered a month-long schedule of events and gameplay, including the Beast vs. Slasher Adversary Mode, enhanced rewards and payouts, spooky items, and more. - Through the GTA+ membership program, enrolled members benefit from a rotation of numerous exclusive in-game benefits, including vehicles, upgrades, and gear every month.
-
Rockstar Games continued to support Red Dead Online with new telegram missions, showdown maps, and seasonal content, including a newHalloween Hardcore Telegram Mission , new All Hallows' Call to Arms locations,The Halloween Pass 2, and more.
2K:
-
On
September 9 th, released NBA 2K23, the latest iteration of the top-rated NBA video game simulation series of the past 21 years. NBA 2K23 offers an authentic and hyper-real basketball experience showcasing all-new gameplay innovations and animations, the coveted return of the Jordan Challenge mode, an immersive online community experience, and so much more.Phoenix Suns' shooting guard, three-time NBA All-Star, and 2021-22 Kia All-NBA First Team selection,Devin Booker , is featured on this year's Standard Edition and cross-gen Digital Deluxe Edition. The iconicMichael Jordan – a six-time NBA Champion and five-time Kia NBA Most Valuable Player, regarded as one of the greatest basketball players of all time – appears on the NBA 2K23 Michael Jordan Edition and the brand-new NBA 2K23 Championship Edition retailing for$149.99 , which for the first time ever, includes a 12-month subscription to NBA League Pass, among other perks. In theU.S. andCanada , players can purchase the NBA 2K23 WNBA Edition, which featuresPhoenix Mercury's two-time Kia WNBA Finals MVP, three-time WNBA Champion,WNBA all-time leading scorer, and five-time Olympic gold medalistDiana Taurasi , along withSeattle Storm's four-time WNBA Champion, 13-time WNBA All-Star,WNBA all-time assists leader, and five-time Olympic gold medalist,Sue Bird . This marks the second cover in which NBA 2K celebratesWNBA athletes. - Continued to drive engagement for NBA 2K23 with the launch of seasons that feature new songs by top artists, apparel, themed events, and more.
-
On
October 18 th, 2K released NBA 2K23 Arcade Edition, the authentic mobile experience for the NBA 2K basketball game onApple Arcade . The experience includes the all-new “The Greatest” mode, which features 20 of the “Greatest of All-Time” NBA players from the current NBA season at launch, along with official NBA commentary for a more immersive and realistic NBA gameplay experience. This is in addition to a variety of features and modes that offer more ways to play, including Association Mode, where aspiring coaches can play out becoming theGM or Head Coach of their favorite NBA Franchise or build out their dream team. -
On
October 14 th, 2K released PGA TOUR® 2K23, the latest entry in the golf simulation video game franchise. Featuring PGA TOUR icon and all-time sports greatTiger Woods as cover athlete,PGA TOUR 2K23 celebrates Woods’ legacy by introducing him as both a playable in-game pro and an Executive Director advising the game’s development team.PGA TOUR 2K23 included 20 licensed courses at launch, including the industry-leading Course Designer, offering players the opportunity to build their dream courses and share them with a global online community.PGA TOUR 2K23 also offers new casual modes to help new players get into the game, while giving seasoned players new challenges and opportunities to work on their skills. The introduction of Topgolf offers a unique experience emulating the popular golf entertainment phenomenon, where players can aim for targets and try to earn the highest score. Training mode offers multiple ways to develop skills, including swing calibration, lessons, chipping practice, a driving range and a putting green. -
On
July 19 th, 2K introduced its fifth DLC pack for WWE 2K22, entitled the WholeDam Pack . -
On
October 5 th, WWE Supercard released aHalloween -themed content drop featuring the infamous Chucky character from the Child’s Play horror film franchise, which coincided with the Season 2 premiere of the Chucky TV series onUSA /Syfy . -
On
August 11 th, 2K andGearbox Software continued to support their successful new franchise,Tiny Tina's Wonderlands, with the fourth DLC pack for the title, Shattering Spectreglass. -
On
September 9 th, 2K andMarvel Entertainment announced that Marvel's Midnight Suns will launch onDecember 2 nd for Windows PC, Xbox Series X|S and PlayStation 5 and will be preceded by five Prequel Shorts that detail the backstory of the young core of the Midnight Suns and the otherworldly evil they're up against in Lilith. The announcement was made as part of theDisney and Marvel GAMES SHOWCASE and featured a new gameplay trailer that highlights the full breadth of what players can do in Marvel's Midnight Suns. -
On
October 21 st, 2K andGearbox Software launched New Tales from the Borderlands, a standalone, choice-based interactive narrative adventure set in the Borderlands universe. The title contains a number of compelling narrative dynamics and features that bring the cinematic experience to new heights. -
On
October 24 th, 2K andSupermassive Games launched a newHalloween -themed DLC for The Quarry featuring a classic makeover with new character outfits inspired by ‘50s horror. Entitled the 50s Throwback Character Outfit DLC, the update was free for new and returning players for a limited time, after which it was available for individual purchase.
Private Division:
-
On
August 15 th, Private Division announced that they signed a new publishing agreement with Wētā Workshop, best known for their work on Middle-earth for The Lord of the Rings film trilogy. In 2014 Wētā Workshop founded an interactive game division and are now developing a new game set in the Middle-earth universe of J.R.R. Tolkien.Middle-earth Enterprises have licensed the literary works of the series, providing Wētā Workshop with the broadest creative license to interpret the underlying lore of the books. The title is in early development and is expected to launch during Take-Two’s Fiscal Year 2024. -
On
August 16 th, Private Division and Roll7 launched Rollerdrome, an all-new, wildly imaginative third-person shooter-skater. Rollerdrome brings together arena combat, fluid movement and technical tricks to create “flow-state mayhem.” This new IP comes from Roll7, the BAFTA and multi-award-winningLondon based studio famous for making beloved and remarkable games like OlliOlli, OlliOlli 2: Welcome to Olliwood,OlliOlli World ,Laser League , and NOT A HERO. -
On
October 21st , Private Division and Intercept games announced that they will launch Kerbal Space Program 2, the sequel to the beloved rocket building sim, in Early Access for PC on Steam,Epic Games Store , and other digital storefronts. Those that purchase KSP2 in Early Access will help inform the future development of the game by providing feedback directly to Intercept Games leading up to the full launch of the title.
Zynga:
-
On
July 19 th, Words With Friends celebrated its 13th anniversary. -
On
August 31 st, Merge Dragons! introducedTreasure Tower , a new feature where players can climb a magical tower floor-by-floor, revealing mystery rewards and magical creatures. - Zynga Poker celebrated its 15th anniversary with an action-packed 21-day event in September, capped off with a giveaway of 15 billion chips to a few lucky players.
-
On
September 1 st, Socialpoint partnered with AMC Networks to bring new The Walking Dead experiences to its Dragon City and Monster Legends games. As part of the collaboration, a new VIP Family has appeared in-game, comprising six playable dragons and monsters, respectively, with unique attributes based on iconic characters from The Walking Dead. -
On
September 6 th, FarmVille 2 (web only) celebrated its 10th anniversary with a 26-day celebration of pre-anniversary teaser videos, in-game events, and real-world giveaways. -
On
September 12 th, Zynga completed the acquisition of Storemaven, a world leader in mobile growth and App Store Optimization technologies. The Storemaven team will combine its innovative mobile technologies with Zynga’s expansive global portfolio and Chartboost’s advertising platform. With this acquisition, Zynga aims to enhance its usage and investment in state-of-the-art growth technologies, augment its leadership position in reaching mass audiences, and further its mission to connect the world through games. -
On
September 16 th, CSR2 exclusively unveiled Pagani’s new multi-million-dollar hypercar – only their third model – named ‘Utopia’. -
On
September 20 th,Harry Potter : Puzzles & Spells celebrated its second anniversary with a slate of in-game events while revealing magical milestones such as players forming over 649,000 in-game clubs and completing more than 5.2 billion puzzles since launch. -
Rollic surpassed 2 billion lifetime downloads worldwide and has now launched 19 titles that have reached the #1 or #2 most downloaded game position in the
U.S. App Store .
Outlook for Fiscal 2023
Take-Two is revising its outlook for the fiscal year ending
Fiscal Year Ending
-
GAAP net revenue is expected to range from
$5.41 to$5.51 billion -
GAAP net loss is expected to range from
$674 to$631 million -
GAAP net loss per share is expected to range from
$4.22 to$3.95 - Share count used to calculate GAAP net loss per share is expected to be 159.8 million
- Share count used to calculate management reporting diluted net income per share is expected to be 161.6 million(1)
-
Net cash provided by operating activities is expected to be over
$630 million -
Adjusted Unrestricted Operating Cash Flow (Non-GAAP) is expected to be over
$650 million (2) -
Capital expenditures are expected to be approximately
$150 million -
Net Bookings (operational metric) are expected to range from
$5.4 to$5.5 billion -
EBITDA (Non-GAAP) is expected to range from
$465 to$514 million
The Company is also providing selected data and its management reporting tax rate of 18%, which are used internally by its management and Board of Directors to adjust the Company’s GAAP and Non-GAAP financial outlook in order to facilitate comparison of its operating performance between periods and to better understand its core business and future outlook:
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Twelve Months Ending |
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Financial Data |
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$ in millions |
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Outlook (3) |
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Change in deferred net revenue and related cost of revenue |
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Stock-based compensation |
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Loss on long-term investments, net |
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Amortization of acquired intangibles |
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Business acquisition |
GAAP |
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Total net revenue |
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Cost of revenue |
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Operating expenses |
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Interest and other, net |
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(Loss) income before income taxes |
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Non-GAAP |
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EBITDA |
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Third Quarter Ending
-
GAAP net revenue is expected to range from
$1.43 to$1.48 billion -
GAAP net loss is expected to range from
$160 to$142 million -
GAAP net loss per share is expected to range from
$0.95 to$0.85 - Share count used to calculate GAAP net loss per share is expected to be 167.7 million
- Share count used to calculate management reporting diluted net income per share is expected to be 169.2 million(4)
-
Net Bookings (operational metric) are expected to range from
$1.41 to$1.46 billion -
EBITDA (Non-GAAP) is expected to range from
$164 to$185 million
The Company is also providing selected data and its management reporting tax rate of 18%, which are used internally by its management and Board of Directors to adjust the Company’s GAAP and Non-GAAP financial outlook in order to facilitate comparison of its operating performance between periods and to better understand its core business and future outlook:
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Three Months Ending |
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Financial Data |
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$ in millions |
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Outlook (3) |
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Change in deferred net revenue and related cost of revenue |
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Stock-based compensation |
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Amortization of intangible assets |
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Business acquisition |
GAAP |
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Total net revenue |
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Cost of revenue |
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Operating expenses |
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Interest and other, net |
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(Loss) income before income taxes |
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Non-GAAP |
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EBITDA |
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1) |
Includes 159.8 million basic shares and 1.8 million shares representing the potential dilution from unvested employee stock grants and the potential dilution from convertible notes. |
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2) |
Adjusted for changes in restricted cash |
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3) |
The individual components of the financial outlook may not foot to the totals, as the Company does not expect actual results for every component to be at the low end or high end of the outlook range simultaneously. |
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4) |
Includes 167.7 million basic shares and 1.5 million shares representing the potential dilution from unvested employee stock grants and the potential dilution from convertible notes. |
Key assumptions and dependencies underlying the Company’s outlook include: the timely delivery of the titles included in this financial outlook; continued consumer acceptance of Xbox One and PlayStation 4, as well as continued growth in the installed base of PlayStation 5 and Xbox Series X|S; the ability to develop and publish products that capture market share for these current generation systems while also leveraging opportunities on PC, mobile and other platforms; factors affecting our performance on mobile, such as player acquisition costs; and stable foreign exchange rates. See also “Cautionary Note Regarding Forward Looking Statements” below.
Product Releases
The following have been released since
Label |
Product |
Platforms |
Release Date |
|
|
PS4, PS5, Xbox One, Xbox Series X/S, PC |
|
2K |
|
PS4, PS5, Xbox One, Xbox Series X/S, PC ( |
|
Private Division |
Rollerdrome |
PS4, PS5, PC (Steam) (digital only) |
|
2K |
NBA 2K23 |
PS4, PS5, Xbox One, Xbox Series X|S, PC, Switch |
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2K |
|
PS4, PS5, Xbox One, Xbox Series X|S, PC (Steam) |
|
2K |
NBA 2K23 Arcade Edition |
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|
2K |
New Tales From The Borderlands |
PS4, PS5, Xbox One, Xbox Series X/S, PC ( |
|
Private Division |
|
PS4, PS5, Xbox One, Xbox Series X/S, PC, Switch (Digital Only) |
|
Take-Two's future lineup announced to-date includes:
Label |
Product |
Platforms |
Release Date |
2K |
Marvel's Midnight Suns |
PS5, Xbox Series X|S, PC ( |
|
Private Division |
Kerbal Space Program 2 (Early Access) |
PC (Steam, |
|
2K |
WWE 2K23 |
TBA |
Fiscal 2023 |
|
Grand Theft Auto: The Trilogy - The Definitive Edition |
iOS, Android |
TBA |
2K |
Marvel's Midnight Suns |
PS4, Xbox One, Switch |
TBA |
Zynga |
Star Wars Hunters |
iOS, Android, Switch |
TBA |
Conference Call
Take-Two will host a conference call today at
Non-GAAP Financial Measures
In addition to reporting financial results in accordance with
The Company’s management believes it is important to consider Adjusted Unrestricted Operating Cash Flow, in addition to net cash from operating activities, as it provides more transparency into current business trends without regard to the timing of payments from restricted cash, which is primarily related to a dedicated account limited to the payment of certain internal royalty obligations.
The Company’s management believes it is important to consider EBITDA, in addition to net income, as it removes the effect of certain non-cash expenses, debt-related charges, and income taxes. The Company has chosen to report EBITDA in light of the recent closing of the Zynga acquisition, including the related debt financing. Management believes that, when considered together with reported amounts, EBITDA is useful to investors and management in understanding the Company’s ongoing operations and in analysis of ongoing operating trends and provides useful additional information relating to the Company’s operations and financial condition.
These Non-GAAP financial measures are not intended to be considered in isolation from, as a substitute for, or superior to, GAAP results. These Non-GAAP financial measures may be different from similarly titled measures used by other companies. In the future, Take-Two may also consider whether other items should also be excluded in calculating these Non-GAAP financial measures used by the Company. Management believes that the presentation of these Non-GAAP financial measures provides investors with additional useful information to measure Take-Two's financial and operating performance. In particular, these measures facilitate comparison of our operating performance between periods and may help investors to understand better the operating results of Take-Two. Internally, management uses these Non-GAAP financial measures in assessing the Company's operating results and in planning and forecasting. A reconciliation of these Non-GAAP financial measures to the most comparable GAAP measure is contained in the financial tables to this press release.
Final Results
The financial results discussed herein are presented on a preliminary basis; final data will be included in Take-Two’s Quarterly Report on Form 10-Q for the period ended
About
Headquartered in
All trademarks and copyrights contained herein are the property of their respective holders.
Cautionary Note Regarding Forward-Looking Statements
Statements contained herein which are not historical facts are considered forward-looking statements under federal securities laws and may be identified by words such as "anticipates," "believes," "estimates," "expects," "intends," "plans," "potential," "predicts," "projects," "seeks," “should,” "will," or words of similar meaning and include, but are not limited to, statements regarding the outlook for the Company's future business and financial performance. Such forward-looking statements are based on the current beliefs of our management as well as assumptions made by and information currently available to them, which are subject to inherent uncertainties, risks and changes in circumstances that are difficult to predict. Actual outcomes and results may vary materially from these forward-looking statements based on a variety of risks and uncertainties including: risks relating to our combination with Zynga; the uncertainty of the impact of the COVID-19 pandemic and measures taken in response thereto; the effect that measures taken to mitigate the COVID-19 pandemic have on our operations, including our ability to timely deliver our titles and other products, and on the operations of our counterparties, including retailers and distributors; the effects of the COVID-19 pandemic on both consumer demand and the discretionary spending patterns of our customers as the situation with the pandemic continues to evolve; the risks of conducting business internationally; the impact of changes in interest rates by the
Other important factors and information are contained in the Company's most recent Annual Report on Form 10-K, including the risks summarized in the section entitled "Risk Factors," the Company’s most recent Quarterly Report on Form 10-Q, and the Company's other periodic filings with the
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CONDENSED CONSOLIDATED STATEMENTS OF OPERATIONS (Unaudited) |
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(in millions, except per share amounts) |
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Three Months Ended |
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Six Months Ended |
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2022 |
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2021 |
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2022 |
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2021 |
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Net revenue: |
|
|
|
|
|
|
|
|
||||||||
Game |
|
$ |
1,218.8 |
|
|
$ |
832.7 |
|
|
$ |
2,238.0 |
|
|
$ |
1,629.0 |
|
Advertising |
|
|
174.7 |
|
|
|
25.5 |
|
|
|
257.9 |
|
|
|
42.5 |
|
Total net revenue |
|
|
1,393.5 |
|
|
|
858.2 |
|
|
|
2,495.9 |
|
|
$ |
1,671.5 |
|
Cost of revenue: |
|
|
|
|
|
|
|
|
||||||||
Software development costs and royalties |
|
|
289.9 |
|
|
|
144.9 |
|
|
|
455.0 |
|
|
|
231.9 |
|
Product costs |
|
|
204.5 |
|
|
|
66.1 |
|
|
|
321.4 |
|
|
|
113.0 |
|
Internal royalties |
|
|
124.3 |
|
|
|
159.6 |
|
|
|
217.7 |
|
|
|
305.0 |
|
Licenses |
|
|
95.2 |
|
|
|
86.1 |
|
|
|
155.6 |
|
|
|
136.5 |
|
Total cost of revenue |
|
|
713.9 |
|
|
|
456.7 |
|
|
|
1,149.7 |
|
|
|
786.4 |
|
Gross profit |
|
|
679.6 |
|
|
|
401.5 |
|
|
|
1,346.2 |
|
|
|
885.1 |
|
Selling and marketing |
|
|
444.4 |
|
|
|
136.0 |
|
|
|
716.4 |
|
|
|
239.9 |
|
General and administrative |
|
|
214.6 |
|
|
|
127.8 |
|
|
|
451.7 |
|
|
|
232.2 |
|
Research and development |
|
|
243.2 |
|
|
|
101.5 |
|
|
|
417.0 |
|
|
|
193.8 |
|
Depreciation and amortization |
|
|
29.9 |
|
|
|
16.1 |
|
|
|
51.0 |
|
|
|
28.6 |
|
Total operating expenses |
|
|
932.1 |
|
|
|
381.4 |
|
|
|
1,636.1 |
|
|
|
694.5 |
|
(Loss) income from operations |
|
|
(252.5 |
) |
|
|
20.1 |
|
|
|
(289.9 |
) |
|
|
190.6 |
|
Interest and other, net |
|
|
(50.5 |
) |
|
|
(0.6 |
) |
|
|
(79.8 |
) |
|
|
(1.6 |
) |
Gain (loss) on fair value adjustments, net |
|
|
1.9 |
|
|
|
0.4 |
|
|
|
(37.7 |
) |
|
|
2.4 |
|
(Loss) income before income taxes |
|
|
(301.1 |
) |
|
|
19.9 |
|
|
|
(407.4 |
) |
|
|
191.4 |
|
(Benefit from) provision for income taxes |
|
|
(44.1 |
) |
|
|
9.7 |
|
|
|
(46.4 |
) |
|
|
28.9 |
|
Net (loss) income |
|
$ |
(257.0 |
) |
|
$ |
10.2 |
|
|
$ |
(361.0 |
) |
|
$ |
162.5 |
|
|
|
|
|
|
|
|
|
|
||||||||
Earnings (loss) per share: |
|
|
|
|
|
|
|
|
||||||||
Basic (loss) earnings per share |
|
$ |
(1.54 |
) |
|
$ |
0.09 |
|
|
$ |
(2.38 |
) |
|
$ |
1.40 |
|
Diluted (loss) earnings per share |
|
$ |
(1.54 |
) |
|
$ |
0.09 |
|
|
$ |
(2.38 |
) |
|
$ |
1.39 |
|
Weighted average shares outstanding |
|
|
|
|
|
|
|
|
||||||||
Basic |
|
|
166.9 |
|
|
|
115.8 |
|
|
|
151.8 |
|
|
|
115.7 |
|
Diluted |
|
|
166.9 |
|
|
|
116.8 |
|
|
|
151.8 |
|
|
|
116.9 |
|
Computation of Basic EPS: |
|
|
|
|
|
|
|
|
||||||||
Net (loss) income |
|
$ |
(257.0 |
) |
|
$ |
10.2 |
|
|
$ |
(361.0 |
) |
|
$ |
162.5 |
|
Weighted average shares outstanding - basic |
|
|
166.9 |
|
|
|
115.8 |
|
|
|
151.8 |
|
|
|
115.7 |
|
Basic (loss) earnings per share |
|
$ |
(1.54 |
) |
|
$ |
0.09 |
|
|
$ |
(2.38 |
) |
|
$ |
1.40 |
|
Computation of Diluted EPS: |
|
|
|
|
|
|
|
|
||||||||
Net (loss) income |
|
$ |
(257.0 |
) |
|
$ |
10.2 |
|
|
$ |
(361.0 |
) |
|
$ |
162.5 |
|
Weighed average shares outstanding - basic |
|
|
166.9 |
|
|
|
115.8 |
|
|
|
151.8 |
|
|
|
115.7 |
|
Add: dilutive effect of common stock equivalents |
|
|
— |
|
|
|
1.0 |
|
|
|
— |
|
|
|
1.2 |
|
Weighted average common shares outstanding - diluted |
|
|
166.9 |
|
|
|
116.8 |
|
|
|
151.8 |
|
|
|
116.9 |
|
Diluted (loss) earnings per share |
|
$ |
(1.54 |
) |
|
$ |
0.09 |
|
|
$ |
(2.38 |
) |
|
$ |
1.39 |
|
|
|||||||
CONDENSED CONSOLIDATED BALANCE SHEETS |
|||||||
(in millions, except per share amounts) |
|||||||
|
|
|
|
||||
|
(Unaudited) |
|
|
||||
ASSETS |
|
|
|
||||
Current assets: |
|
|
|
||||
Cash and cash equivalents |
$ |
956.4 |
|
|
$ |
1,732.1 |
|
Short-term investments |
|
348.0 |
|
|
|
820.1 |
|
Restricted cash and cash equivalents |
|
591.7 |
|
|
|
359.8 |
|
Accounts receivable, net of allowances of |
|
831.4 |
|
|
|
579.4 |
|
Software development costs and licenses |
|
89.0 |
|
|
|
81.4 |
|
Contract assets |
|
87.6 |
|
|
|
104.9 |
|
Prepaid expenses and other |
|
347.0 |
|
|
|
193.4 |
|
Total current assets |
|
3,251.1 |
|
|
|
3,871.1 |
|
Fixed assets, net |
|
333.8 |
|
|
|
242.0 |
|
Right-of-use assets |
|
298.3 |
|
|
|
217.2 |
|
Software development costs and licenses, net of current portion |
|
907.8 |
|
|
|
755.9 |
|
|
|
6,871.5 |
|
|
|
674.6 |
|
Other intangibles, net |
|
5,362.9 |
|
|
|
266.5 |
|
Deferred tax assets |
|
115.9 |
|
|
|
73.8 |
|
Long-term restricted cash and cash equivalents |
|
109.3 |
|
|
|
103.5 |
|
Other assets |
|
242.3 |
|
|
|
341.7 |
|
Total assets |
$ |
17,492.9 |
|
|
$ |
6,546.3 |
|
LIABILITIES AND STOCKHOLDERS' EQUITY |
|
|
|
||||
Current liabilities: |
|
|
|
||||
Accounts payable |
$ |
162.8 |
|
|
$ |
125.9 |
|
Accrued expenses and other current liabilities |
|
1,733.9 |
|
|
|
1,074.9 |
|
Deferred revenue |
|
1,164.7 |
|
|
|
865.3 |
|
Lease liabilities |
|
55.6 |
|
|
|
38.9 |
|
Short-term debt |
|
350.0 |
|
|
|
— |
|
Total current liabilities |
|
3,467.0 |
|
|
|
2,105.0 |
|
Long-term debt, net |
|
2,935.5 |
|
|
|
— |
|
Non-current deferred revenue |
|
29.1 |
|
|
|
70.9 |
|
Non-current lease liabilities |
|
329.9 |
|
|
|
211.3 |
|
Non-current software development royalties |
|
119.3 |
|
|
|
115.5 |
|
Deferred tax liabilities, net |
|
871.5 |
|
|
|
21.8 |
|
Other long-term liabilities |
|
307.1 |
|
|
|
212.1 |
|
Total liabilities |
$ |
8,059.4 |
|
|
$ |
2,736.6 |
|
Commitments and contingencies (See Note 12) |
|
|
|
||||
Stockholders' equity: |
|
|
|
||||
Preferred stock, |
|
— |
|
|
|
— |
|
Common stock, |
|
1.9 |
|
|
|
1.4 |
|
Additional paid-in capital |
|
8,760.5 |
|
|
|
2,597.2 |
|
|
|
(1,020.6 |
) |
|
|
(1,020.6 |
) |
Retained earnings |
|
1,928.0 |
|
|
|
2,289.0 |
|
Accumulated other comprehensive loss |
|
(236.3 |
) |
|
|
(57.3 |
) |
Total stockholders' equity |
$ |
9,433.5 |
$ |
3,809.7 |
|||
Total liabilities and stockholders' equity |
$ |
17,492.9 |
|
|
$ |
6,546.3 |
|
|
||||||||
CONDENSED CONSOLIDATED STATEMENTS OF CASH FLOWS (Unaudited) |
||||||||
(in millions) |
||||||||
|
|
|
|
|
||||
|
|
Six Months Ended
|
||||||
|
|
|
2022 |
|
|
|
2021 |
|
Operating activities: |
|
|
|
|
||||
Net (loss) income |
|
$ |
(361.0 |
) |
|
$ |
162.5 |
|
Adjustments to reconcile net (loss) income to net cash provided by operating activities: |
|
|
|
|
||||
Amortization and impairment of software development costs and licenses |
|
|
81.7 |
|
|
|
95.3 |
|
Stock-based compensation |
|
|
151.8 |
|
|
|
96.2 |
|
Noncash lease expense |
|
|
23.3 |
|
|
|
19.6 |
|
Amortization of intellectual property |
|
|
438.2 |
|
|
|
33.7 |
|
Depreciation |
|
|
38.9 |
|
|
|
28.4 |
|
Impairment of software development costs and licenses |
|
|
23.3 |
|
|
|
65.0 |
|
Amortization of debt issuance costs |
|
|
10.5 |
|
|
|
— |
|
Interest expense |
|
|
49.5 |
|
|
|
— |
|
Fair value adjustments |
|
|
38.2 |
|
|
|
— |
|
Other, net |
|
|
(37.4 |
) |
|
|
2.1 |
|
Changes in assets and liabilities, net of effect from purchases of businesses: |
|
|
|
|
||||
Accounts receivable |
|
|
15.2 |
|
|
|
(242.8 |
) |
Software development costs and licenses |
|
|
(252.2 |
) |
|
|
(263.2 |
) |
Prepaid expenses and other current and other non-current assets |
|
|
(44.7 |
) |
|
|
(47.2 |
) |
Deferred revenue |
|
|
(57.4 |
) |
|
|
32.7 |
|
Accounts payable, accrued expenses and other liabilities |
|
|
37.5 |
|
|
|
301.4 |
|
Net cash provided by operating activities |
|
|
155.4 |
|
|
|
283.7 |
|
Investing activities: |
|
|
|
|
||||
Change in bank time deposits |
|
|
124.4 |
|
|
|
1.0 |
|
Sale and maturities of available-for-sale securities |
|
|
354.3 |
|
|
|
353.4 |
|
Purchases of available-for-sale securities |
|
|
— |
|
|
|
(492.6 |
) |
Purchases of fixed assets |
|
|
(99.4 |
) |
|
|
(111.2 |
) |
Proceeds from sale of long-term investment |
|
|
20.6 |
|
|
|
— |
|
Purchases of long-term investments |
|
|
(7.6 |
) |
|
|
(3.1 |
) |
Business acquisitions |
|
|
(3,156.9 |
) |
|
|
(131.6 |
) |
Acquisition related earn-outs |
|
|
(26.0 |
) |
|
|
— |
|
Net cash used in investing activities |
|
|
(2,790.6 |
) |
|
|
(384.1 |
) |
Financing activities: |
|
|
|
|
||||
Tax payment related to net share settlements on restricted stock awards |
|
|
(77.7 |
) |
|
|
(53.4 |
) |
Issuance of common stock |
|
|
11.4 |
|
|
|
9.2 |
|
Payment for settlement of convertible notes |
|
|
(1,166.8 |
) |
|
|
— |
|
Proceeds from issuance of debt |
|
|
3,248.9 |
|
|
|
— |
|
Cost of debt |
|
|
(22.4 |
) |
|
|
— |
|
Settlement of capped calls |
|
|
140.1 |
|
|
|
— |
|
Loan repayment |
|
|
— |
|
|
|
(0.2 |
) |
Repurchase of common stock |
|
|
— |
|
|
|
(200.0 |
) |
Net cash provided by (used in) financing activities |
|
|
2,133.5 |
|
|
|
(244.4 |
) |
Effects of foreign currency exchange rates on cash, cash equivalents, and restricted cash and cash equivalents |
|
|
(36.2 |
) |
|
|
(0.7 |
) |
Net change in cash, cash equivalents, and restricted cash and cash equivalents |
|
|
(537.9 |
) |
|
|
(345.5 |
) |
Cash, cash equivalents, and restricted cash and cash equivalents, beginning of year |
|
|
2,195.3 |
|
|
|
2,060.2 |
|
Cash, cash equivalents, and restricted cash and cash equivalents, end of period |
|
$ |
1,657.4 |
|
|
$ |
1,714.7 |
|
|
|
|
|
||||||||||
Net Revenue and Net Bookings by |
|
|
||||||||||
(in millions) |
|
|
|
|
|
|
|
|
||||
|
|
|
|
|
|
|
|
|
||||
|
|
Three Months Ended
|
|
Three Months Ended
|
||||||||
|
|
Amount |
|
% of total |
|
Amount |
|
% of total |
||||
Net revenue by geographic region |
|
|
|
|
|
|
|
|
||||
|
|
$ |
842.9 |
|
60 |
% |
|
$ |
514.9 |
|
60 |
% |
International |
|
|
550.6 |
|
40 |
% |
|
|
343.3 |
|
40 |
% |
Total net revenue |
|
$ |
1,393.5 |
|
100 |
% |
|
$ |
858.2 |
|
100 |
% |
|
|
|
|
|
|
|
|
|
||||
Net Bookings by geographic region |
|
|
|
|
|
|
|
|
||||
|
|
$ |
947.3 |
|
63 |
% |
|
$ |
603.8 |
|
61 |
% |
International |
|
|
557.6 |
|
37 |
% |
|
|
381.1 |
|
39 |
% |
Total Net Bookings |
|
$ |
1,504.9 |
|
100 |
% |
|
$ |
984.9 |
|
100 |
% |
|
|
|
|
|
|
|
||||||
|
|
Three Months Ended
|
|
Three Months Ended
|
||||||||
|
|
Amount |
|
% of total |
|
Amount |
|
% of total |
||||
Net revenue by distribution channel |
|
|
|
|
|
|
|
|
||||
Digital online |
|
$ |
1,319.2 |
|
95 |
% |
|
$ |
779.1 |
|
91 |
% |
Physical retail and other |
|
|
74.3 |
|
5 |
% |
|
|
79.1 |
|
9 |
% |
Total net revenue |
|
$ |
1,393.5 |
|
100 |
% |
|
$ |
858.2 |
|
100 |
% |
|
|
|
|
|
|
|
|
|
||||
Net Bookings by distribution channel |
|
|
|
|
|
|
|
|
||||
Digital online |
|
$ |
1,420.9 |
|
94 |
% |
|
$ |
876.1 |
|
89 |
% |
Physical retail and other |
|
|
84.0 |
|
6 |
% |
|
|
108.8 |
|
11 |
% |
Total Net Bookings |
|
$ |
1,504.9 |
|
100 |
% |
|
$ |
984.9 |
|
100 |
% |
|
|
|
|
|
|
|
||||||
|
|
Three Months Ended
|
|
Three Months Ended
|
||||||||
|
|
Amount |
|
% of total |
|
Amount |
|
% of total |
||||
Net revenue by platform mix |
|
|
|
|
|
|
|
|
||||
Console |
|
$ |
551.9 |
|
40 |
% |
|
$ |
596.1 |
|
69 |
% |
Mobile |
|
|
730.1 |
|
52 |
% |
|
|
115.1 |
|
13 |
% |
PC and other |
|
|
111.5 |
|
8 |
% |
|
|
147.0 |
|
17 |
% |
Total net revenue |
|
$ |
1,393.5 |
|
100 |
% |
|
$ |
858.2 |
|
100 |
% |
|
|
|
|
|
|
|
|
|
||||
Net Bookings by platform mix |
|
|
|
|
|
|
|
|
||||
Console |
|
$ |
677.1 |
|
45 |
% |
|
$ |
724.3 |
|
74 |
% |
Mobile |
|
|
712.9 |
|
47 |
% |
|
|
105.9 |
|
11 |
% |
PC and other |
|
|
114.9 |
|
8 |
% |
|
|
154.6 |
|
16 |
% |
Total Net Bookings |
|
$ |
1,504.9 |
|
100.0 |
% |
|
$ |
984.8 |
|
100 |
% |
|
|
|
||||||||||
Net Revenue and Net Bookings by |
||||||||||||
(in millions) |
|
|
|
|
|
|
|
|
||||
|
|
|
|
|
|
|
|
|
||||
|
|
Six Months Ended
|
|
Six Months Ended
|
||||||||
|
|
Amount |
|
% of total |
|
Amount |
|
% of total |
||||
Net revenue by geographic region |
|
|
|
|
|
|
|
|
||||
|
|
$ |
1,525.8 |
|
61 |
% |
|
$ |
1,008.1 |
|
60 |
% |
International |
|
|
970.1 |
|
39 |
% |
|
|
663.4 |
|
40 |
% |
Total net revenue |
|
$ |
2,495.9 |
|
100 |
% |
|
$ |
1,671.5 |
|
100 |
% |
|
|
|
|
|
|
|
|
|
||||
Net Bookings by geographic region |
|
|
|
|
|
|
|
|
||||
|
|
$ |
1,570.1 |
|
63 |
% |
|
$ |
1,022.6 |
|
60 |
% |
International |
|
|
937.3 |
|
37 |
% |
|
|
673.7 |
|
40 |
% |
Total Net Bookings |
|
$ |
2,507.4 |
|
100 |
% |
|
$ |
1,696.3 |
|
100 |
% |
|
|
|
|
|
|
|
||||||
|
|
Six Months Ended
|
|
Six Months Ended
|
||||||||
|
|
Amount |
|
% of total |
|
Amount |
|
% of total |
||||
Net revenue by distribution channel |
|
|
|
|
|
|
|
|
||||
Digital online |
|
$ |
2,357.0 |
|
94 |
% |
|
$ |
1,519.9 |
|
91 |
% |
Physical retail and other |
|
|
138.9 |
|
6 |
% |
|
|
151.6 |
|
9 |
% |
Total net revenue |
|
$ |
2,495.9 |
|
100 |
% |
|
$ |
1,671.5 |
|
100 |
% |
|
|
|
|
|
|
|
|
|
||||
Net Bookings by distribution channel |
|
|
|
|
|
|
|
|
||||
Digital online |
|
$ |
2,376.9 |
|
95 |
% |
|
$ |
1,556.5 |
|
92 |
% |
Physical retail and other |
|
|
130.5 |
|
5 |
% |
|
|
139.8 |
|
8 |
% |
Total Net Bookings |
|
$ |
2,507.4 |
|
100 |
% |
|
$ |
1,696.3 |
|
100 |
% |
|
|
|
|
|
|
|
||||||
|
|
Six Months Ended
|
|
Six Months Ended
|
||||||||
|
|
Amount |
|
% of total |
|
Amount |
|
% of total |
||||
Net revenue by platform mix |
|
|
|
|
|
|
|
|
||||
Console |
|
$ |
1,159.1 |
|
46 |
% |
|
$ |
1,198.5 |
|
72 |
% |
Mobile |
|
|
1,099.7 |
|
44 |
% |
|
|
197.4 |
|
12 |
% |
PC and other |
|
|
237.1 |
|
10 |
% |
|
|
275.6 |
|
16 |
% |
Total net revenue |
|
$ |
2,495.9 |
|
100 |
% |
|
$ |
1,671.5 |
|
100 |
% |
|
|
|
|
|
|
|
|
|
||||
Net Bookings by platform mix |
|
|
|
|
|
|
|
|
||||
Console |
|
$ |
1,180.8 |
|
47 |
% |
|
$ |
1,215.9 |
|
72 |
% |
Mobile |
|
|
1,082.6 |
|
43 |
% |
|
|
195.7 |
|
13 |
% |
PC and other |
|
|
244.0 |
|
10 |
% |
|
|
284.7 |
|
17 |
% |
Total Net Bookings |
|
$ |
2,507.4 |
|
100.0 |
% |
|
$ |
1,696.3 |
|
100 |
% |
|
|
|
|
|
|
|
|
|
|||||||||||||||
ADDITIONAL DATA |
|
|
|
|
|
|
|
|
|
|
|
||||||||||||
(in millions) |
|
|
|
|
|
|
|
|
|
|
|
||||||||||||
|
|
|
|
|
|
|
|
|
|
|
|
||||||||||||
Three Months Ended |
Net revenue |
|
Cost of revenue- Software development costs and royalties |
|
Cost of revenue- Product costs |
|
Cost of revenue- Internal royalties |
|
Cost of revenue- Licenses |
|
|
||||||||||||
As reported |
$ |
1,393.5 |
|
|
$ |
289.9 |
|
|
$ |
204.5 |
|
|
$ |
124.3 |
|
|
$ |
95.2 |
|
|
|
||
Net effect from deferred revenue and related cost of revenue |
|
111.3 |
|
|
|
8.7 |
|
|
|
0.4 |
|
|
|
|
|
1.5 |
|
|
|
||||
Stock-based compensation |
|
|
|
(8.0 |
) |
|
|
|
|
|
|
|
|
||||||||||
Amortization and impairment of acquired intangibles |
|
|
|
(201.4 |
) |
|
|
|
|
|
|
|
|
||||||||||
|
|
|
|
|
|
|
|
|
|
|
|
||||||||||||
Three Months Ended |
Selling and marketing |
|
General and administrative |
|
Research and development |
|
Depreciation and amortization |
|
Interest and other, net |
|
Gain (loss) on fair value adjustments, net |
||||||||||||
As reported |
$ |
444.4 |
|
|
$ |
214.6 |
|
|
$ |
243.2 |
|
|
$ |
29.9 |
|
|
$ |
(50.5 |
) |
|
$ |
1.9 |
|
Net effect from deferred revenue and related cost of revenue |
|
|
|
|
|
|
|
|
|
3.5 |
|
|
|
||||||||||
Stock-based compensation |
|
(17.5 |
) |
|
|
(44.2 |
) |
|
|
(38.2 |
) |
|
|
|
|
|
|
||||||
Amortization and impairment of acquired intangibles |
|
(101.0 |
) |
|
|
|
|
(9.2 |
) |
|
|
(8.8 |
) |
|
|
|
|
||||||
Acquisition related expenses |
|
(1.2 |
) |
|
|
(22.8 |
) |
|
|
(1.8 |
) |
|
|
|
|
12.6 |
|
|
|
(1.4 |
) |
||
Gain on fair value adjustments, net |
|
|
|
|
|
|
|
|
|
|
|
(0.5 |
) |
||||||||||
|
|
|
|
|
|
|
|
|
|
|
|
||||||||||||
Three Months Ended |
Net revenue |
|
Cost of revenue- Software development costs and royalties |
|
Cost of revenue- Product costs |
|
Cost of revenue- Internal royalties |
|
Cost of revenue- Licenses |
|
|
||||||||||||
As reported |
$ |
858.2 |
|
|
$ |
144.9 |
|
|
$ |
66.1 |
|
|
$ |
159.6 |
|
|
$ |
86.1 |
|
|
|
||
Net effect from deferred revenue and related cost of revenue |
|
126.7 |
|
|
|
6.4 |
|
|
|
1.6 |
|
|
|
|
|
0.5 |
|
|
|
||||
Stock-based compensation |
|
|
|
(10.4 |
) |
|
|
|
|
|
|
|
|
||||||||||
Amortization and impairment of acquired intangibles |
|
|
|
(14.0 |
) |
|
|
|
|
|
|
|
|
||||||||||
|
|
|
|
|
|
|
|
|
|
|
|
||||||||||||
Three Months Ended |
Selling and marketing |
|
General and administrative |
|
Research and development |
|
Depreciation and amortization |
|
Interest and other, net |
|
Gain (loss) on fair value adjustments, net |
||||||||||||
As reported |
$ |
136.0 |
|
|
$ |
127.8 |
|
|
$ |
101.5 |
|
|
$ |
16.1 |
|
|
$ |
(0.6 |
) |
|
$ |
0.4 |
|
Net effect from deferred revenue and related cost of revenue |
|
|
|
|
|
|
|
|
|
0.9 |
|
|
|
||||||||||
Stock-based compensation |
|
(7.1 |
) |
|
|
(16.7 |
) |
|
|
(13.0 |
) |
|
|
|
|
|
|
||||||
Amortization and impairment of acquired intangibles |
|
(1.8 |
) |
|
|
|
|
(1.6 |
) |
|
|
(0.3 |
) |
|
|
|
|
||||||
Impact of business reorganization |
|
|
|
(0.3 |
) |
|
|
|
|
|
|
|
|
||||||||||
Acquisition related expenses |
|
|
|
(23.4 |
) |
|
|
|
|
|
|
|
|
||||||||||
Gain on fair value adjustments, net |
|
|
|
|
|
|
|
|
|
|
|
(0.4 |
) |
||||||||||
|
|
|
|
|
|
|
|
|
|||||||||||||||
ADDITIONAL DATA |
|
|
|
|
|
|
|
|
|
|
|
||||||||||||
(in millions) |
|
|
|
|
|
|
|
|
|
|
|
||||||||||||
Six Months Ended |
Net revenue |
|
Cost of revenue- Software development costs and royalties |
|
Cost of revenue- Product costs |
|
Cost of revenue- Internal royalties |
|
Cost of revenue- Licenses |
|
|
||||||||||||
As reported |
$ |
2,495.9 |
|
|
$ |
455.0 |
|
|
$ |
321.4 |
|
|
$ |
217.7 |
|
|
$ |
155.6 |
|
|
|
||
Net effect from deferred revenue and related cost of revenue |
|
11.4 |
|
|
|
10.2 |
|
|
|
(3.0 |
) |
|
|
|
|
1.5 |
|
|
|
||||
Stock-based compensation |
|
|
|
25.4 |
|
|
|
|
|
|
|
|
|
||||||||||
Amortization and impairment of acquired intangibles |
|
|
|
(297.7 |
) |
|
|
|
|
|
|
|
|
||||||||||
|
|
|
|
|
|
|
|
|
|
|
|
||||||||||||
Six Months Ended |
Selling and marketing |
|
General and administrative |
|
Research and development |
|
Depreciation and amortization |
|
Interest and other, net |
|
Gain (loss) on long-term investments, net |
||||||||||||
As reported |
$ |
716.4 |
|
|
$ |
451.7 |
|
|
$ |
417.0 |
|
|
$ |
51.0 |
|
|
$ |
(79.8 |
) |
|
$ |
(37.7 |
) |
Net effect from deferred revenue and related cost of revenue |
5.1 |
||||||||||||||||||||||
Stock-based compensation |
|
(53.2 |
) |
|
|
(64.7 |
) |
|
|
(59.3 |
) |
|
|
|
|
|
|
||||||
Amortization and impairment of acquired intangibles |
|
(116.0 |
) |
|
|
|
|
(10.3 |
) |
|
|
(12.8 |
) |
|
|
|
|
||||||
Acquisition related expenses |
|
(6.4 |
) |
|
|
(124.4 |
) |
|
|
(11.2 |
) |
|
|
|
21.0 |
|
|
37.9 |
|
||||
Gain on long-term investments, net |
|
|
|
|
|
|
|
|
|
|
|
(0.2 |
) |
||||||||||
|
|
|
|
|
|
|
|
|
|
|
|
||||||||||||
Six Months Ended |
Net revenue |
|
Cost of goods revenue- Software development costs and royalties |
|
Cost of revenue- Product costs |
|
Cost of revenue- Internal royalties |
|
Cost of revenue- Licenses |
|
|
||||||||||||
As reported |
$ |
1,671.5 |
|
|
$ |
231.9 |
|
|
$ |
113.0 |
|
|
$ |
305.0 |
|
|
$ |
136.5 |
|
|
|
||
Net effect from deferred revenue and related cost of revenue |
|
24.7 |
|
|
|
3.6 |
|
|
|
(3.5 |
) |
|
|
|
|
0.4 |
|
|
|
||||
Stock-based compensation |
|
|
|
(22.4 |
) |
|
|
|
|
|
|
|
|
||||||||||
Amortization and impairment of acquired intangibles |
|
|
|
(25.1 |
) |
|
|
|
|
|
|
|
|
||||||||||
|
|
|
|
|
|
|
|
|
|
|
|
||||||||||||
Six Months Ended |
Selling and marketing |
|
General and administrative |
|
Research and development |
|
Depreciation and amortization |
|
Interest and other, net |
|
Gain (loss) on long-term investments, net |
||||||||||||
As reported |
$ |
239.9 |
|
|
$ |
232.2 |
|
|
$ |
193.8 |
|
|
$ |
28.6 |
|
|
$ |
(1.6 |
) |
|
$ |
2.4 |
|
Net effect from deferred revenue and related cost of revenue |
|
|
|
|
|
|
|
|
|
0.3 |
|
|
|
||||||||||
Stock-based compensation |
|
(15.2 |
) |
|
|
(33.9 |
) |
|
|
(24.8 |
) |
|
|
|
|
|
|
||||||
Amortization and impairment of acquired intangibles |
|
(3.7 |
) |
|
|
|
|
(3.4 |
) |
|
|
(0.7 |
) |
|
|
|
|
||||||
Impact of business reorganization |
|
|
|
(0.4 |
) |
|
|
|
|
|
|
|
|
||||||||||
Acquisition related expenses |
|
|
|
(25.6 |
) |
|
|
|
|
|
|
|
|
||||||||||
Gain on long-term investments, net |
|
|
|
|
|
|
|
|
|
|
|
(2.4 |
) |
||||||||||
|
|
|
|
|
||||
RECONCILIATION OF GAAP TO NON-GAAP MEASURE |
|
|
|
|
||||
(in millions) |
|
|
|
|
||||
|
|
|
|
|
||||
|
|
Six Months Ended |
||||||
|
|
|
2022 |
|
|
|
2021 |
|
Net cash from operating activities |
|
$ |
155.4 |
|
|
$ |
283.7 |
|
Net change in Restricted cash (1) |
|
|
(172.5 |
) |
|
|
(227.6 |
) |
Adjusted Unrestricted Operating Cash Flow |
|
$ |
(17.1 |
) |
|
$ |
56.1 |
|
|
|
|
|
|
||||
|
|
Six Months Ended |
||||||
|
|
|
2022 |
|
|
|
2021 |
|
Restricted cash beginning of period |
|
$ |
463.3 |
|
|
$ |
637.4 |
|
Restricted cash end of period |
|
|
701.0 |
|
|
|
857.8 |
|
Restricted cash related to acquisitions |
|
|
(65.2 |
) |
|
|
7.1 |
|
(1) Net change in Restricted cash |
|
$ |
(172.5 |
) |
|
$ |
(227.6 |
) |
|
|
|
|
||||||||||||
RECONCILIATION OF GAAP TO NON-GAAP MEASURE |
|
|
|
||||||||||||
(in millions) |
|
|
|
|
|
|
|
||||||||
|
|
Three Months Ended |
Six Months Ended |
||||||||||||
|
|
|
2022 |
|
|
|
2021 |
|
|
2022 |
|
|
|
2021 |
|
Net (loss) income |
|
$ |
(257.0 |
) |
|
$ |
10.2 |
|
$ |
(361.0 |
) |
|
$ |
162.5 |
|
(Benefit from) provision for income taxes |
|
|
(44.1 |
) |
|
$ |
9.7 |
|
$ |
(46.4 |
) |
|
$ |
28.9 |
|
Interest expense (income) |
|
|
24.9 |
|
|
$ |
(1.5 |
) |
$ |
49.9 |
|
|
$ |
(2.2 |
) |
Depreciation and amortization |
|
|
29.9 |
|
|
|
16.1 |
|
|
51.0 |
|
|
|
28.6 |
|
Amortization of acquired intangibles |
|
|
311.6 |
|
|
|
14.6 |
|
|
424.0 |
|
|
|
32.4 |
|
EBITDA |
|
$ |
65.3 |
|
|
$ |
49.2 |
|
$ |
117.5 |
|
|
$ |
250.2 |
|
Outlook |
|
|
|
|
Twelve Months Ending |
Net loss |
|
|
Benefit from income taxes |
|
|
Interest expense |
|
|
Depreciation |
|
|
Amortization of acquired intangibles |
|
|
EBITDA |
|
|
Outlook |
|
|
|
|
Three Months Ending |
Net loss |
|
|
Benefit from income taxes |
|
|
Interest expense |
|
|
Depreciation |
|
|
Amortization of acquired intangibles |
|
|
EBITDA |
|
|
View source version on businesswire.com: https://www.businesswire.com/news/home/20221107005807/en/
(Investor Relations)
Senior Vice President
Investor Relations & Corporate Communications
(646) 536-3005
[email protected]
(
Vice President
(646) 536-2983
[email protected]
Source: Take-Two Interactive